This three-session program will cover how to code up and wire programmable electronic gadgets of your own devising. Learn how to use sensors, output devices, and other gizmos to make your own microcontroller-based inventions.
Note that some comfort with math and coding will go a long way with this program- instructional resources will be provided, and the demands in the classroom will be kept at the minimal sufficient level. Working with arduinos means working with code, specifically loops, if/then statements, true and false values, and variables. Working with circuits means a lot of multiplication and division.
Event Type(s): S.T.E.A.M., Classes
Age Group(s): Adults, Teens
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